LinkedIn Profile

Access Fireproof Studios historical Linkedin company profile data on number of followers, employee headcount and more
Ticker Symbol Entity Name As Of Date Company Name Followers Employees on Linkedin Link Industry Date Added Date Updated Description Website Specialities Logo HQ.Street HQ.City HQ.State HQ.Country HQ.Postal GICS Sector GICS Industry
private:fireproofstudios 201868 May 24th, 2019 12:00AM Fireproof Studios Ltd 1.2K 18.00 Open Computer Games May 24th, 2019 07:15PM May 24th, 2019 07:15PM Fireproof Games originally formed in late 2008 as Fireproof Studios, a freelance art team that specialised in designing & building 3D environments for all kinds of genres, from racing games and platformers to shooters and rhythm-action – we built the lot, and on every platform out there. But as a bunch of gaming nuts we always held a dream to make our own games, our way. In early 2012 we had saved enough money to hire our first programmer and got to work building a creepy tactile puzzle game with Unity for tablets and phones. We named it ‘The Room’ and released it in September 2012 and to our great surprise it was an instant hit. The Room went on to win Apple’s ‘iPad Game Of The Year 2012’ and numerous other awards and has since achieved #1 in over 60 countries. Since then we've seen great success with The Room Two and The Room Three on mobile as well as our first venture into VR with Omega Agent on the Gear VR, Vive & Oculus Rift. We're currently putting the final touches to The Room: Old Sins on mobile while dabbling with a few other projects. Open Technical proficiency, Quality of execution, Design led creation, video games, mobile games, PC games Open Hays House, Millmead Guildford Surrey GB GU2 4HJ Technology Software & Computer Services
private:fireproofstudios 201868 Feb 17th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 17th, 2018 02:25PM Feb 17th, 2018 02:25PM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 16th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 16th, 2017 08:15AM Feb 16th, 2017 08:15AM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 15th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 15th, 2017 10:07AM Feb 15th, 2017 10:07AM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 14th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 14th, 2017 01:50PM Feb 14th, 2017 01:50PM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 13th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 13th, 2017 04:11PM Feb 13th, 2017 04:11PM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 12th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 12th, 2017 04:15AM Feb 12th, 2017 04:15AM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 11th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 11th, 2017 05:35AM Feb 11th, 2017 05:35AM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 10th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 10th, 2017 06:43AM Feb 10th, 2017 06:43AM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services
private:fireproofstudios 201868 Feb 9th, 2018 12:00AM Fireproof Studios Ltd 1.0K 17.00 Open Computer Games Feb 9th, 2017 08:57AM Feb 9th, 2017 08:57AM FIREPROOF STUDIOS - ART BRAWN WITH A DESIGN BRAIN About Us Fireproof was formed by the leads of the multi-award winning art team that designed and built worlds for BLACK and the tracks for Burnout 3, Burnout Revenge and Burnout Paradise. Vision A new art studio specialising in 'Creative Outsourcing' of environments and assets, Fireproof Studios was formed to apply our years of gaming nous to working with teams that expect a bit more from the hired help. Simply, our talent lies in the co-development of artwork that makes a difference. We seek out work that most developers would only do in-house, and most outsourcers would never want to do. You know, the hard bits that matter :) We are highly concious of Art Style, collaboration, the value of iteration, memory budgets, visual impact and quality of finish. In short, we speak developer talk too! Services We are highly tested practitioners in all stages of artwork creation. We offer professional expertise in the following stages: * Research / Pre-visualization / Design of worlds * Environment Whiteboxing * Environmental gameplay design and implementation * World modelling * Texturing * Game Asset Creation * Lighting * Post Production All of the above services are offered in the context of the following strengths: Technical proficiency: We are also among the most technically minded, platform-aware teams in the Industry. We love tight budgets :) Quality of execution: We are an award-winning team used to working in the top-tier of the industry producing world-wide hits, with all the pressures that entails and the experience that provides. Design led creation: We do not build artwork or worlds in isolation, context free. We are a team practised at producing work that serves the gaming objective first and foremost whilst also making the Art Director deliriously happy :) We view the player experience as an indispensable element of the work we do. Technology Software & Computer Services

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