private:larian
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https://www.glassdoor.com?employer_id=1861123
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Feb 23rd, 2024 12:00AM
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Open
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Open
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Larian Studios
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Tools Programmer
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Welcoming Team
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Everyone is very passionate and welcoming. My tasks were interesting and I had available and helpful supervisors.
The building is nice and I really appreciated the working environment, the hardware (desks and PCs) and the competent IT team.
This was a great learning experience.
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Interns do feel as such. They are not added to main channels and have restricted rights on some apps. In Belgium, in addition to not being paid they don't have basic advantages like meal vouchers or even a badge.
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1.0
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POSITIVE
|
|
|
|
|
0.0
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4.0
|
4.0
|
5.0
|
3.0
|
0.0
|
4.0
|
0.0
|
1861123
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Open
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|
0.0
|
[]
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INTERN
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No
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No
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0.0
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Open
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|
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Feb 28th, 2024 03:19AM
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Feb 28th, 2024 03:19AM
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Larian Studios
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|
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private:larian
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https://www.glassdoor.com?employer_id=1861123
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Dec 12th, 2023 12:00AM
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Open
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Open
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Larian Studios
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Temporary QA Associate
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Kuala Lumpur
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Great work environment
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very informative and great group especially the QA team
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Didn’t have full time jobs for me.
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1.0
|
POSITIVE
|
|
|
|
|
0.0
|
5.0
|
5.0
|
4.0
|
4.0
|
4.0
|
4.0
|
5.0
|
1861123
|
Open
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|
0.0
|
[]
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CONTRACT
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No
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No
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|
1.0
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Open
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|
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Dec 15th, 2023 05:08AM
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Dec 15th, 2023 05:08AM
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Larian Studios
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|
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private:larian
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https://www.glassdoor.com?employer_id=1861123
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Dec 7th, 2023 12:00AM
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Open
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Open
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Larian Studios
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Game Development
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Lariam studios
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Uma empresa que valoriza o que de fato é um rpg
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Não irá trabalhar com outros gêneros de games
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1.0
|
POSITIVE
|
1.0
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POSITIVE
|
|
|
0.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
1861123
|
Open
|
|
0.0
|
[]
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INTERN
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No
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Yes
|
|
0.0
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Open
|
|
|
Dec 15th, 2023 05:08AM
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Dec 15th, 2023 05:08AM
|
Larian Studios
|
|
|
private:larian
|
https://www.glassdoor.com?employer_id=1861123
|
Nov 7th, 2023 12:00AM
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Open
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Open
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Larian Studios
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Senior 3D Character Artist
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Kuala Lumpur
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Good company overall
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- Cool projects and overall nice people - Quite flexible - Good creative freedom - Quality is important, artistically and technically
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- Salary is low for an international company - Sometimes a bit chaotic. - Engine is hard to work with.
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1.0
|
POSITIVE
|
1.0
|
POSITIVE
|
|
|
0.0
|
4.0
|
4.0
|
3.0
|
4.0
|
3.0
|
4.0
|
3.0
|
1861123
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Open
|
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0.0
|
[]
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REGULAR
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No
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No
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4.0
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Open
|
|
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Nov 10th, 2023 11:15AM
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Nov 10th, 2023 11:15AM
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Larian Studios
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|
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private:larian
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https://www.glassdoor.com?employer_id=1861123
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Nov 2nd, 2023 12:00AM
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Open
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Open
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Larian Studios
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Senior Character Artist (3D)
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It's better to work as a Freelancer
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If you like Larian's projects, it's nice to be part of them, but as a freelancer
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slow professional growth, low salary. Worst communication between departments I have ever seen, and you can't do something with this.
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-1.0
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NEGATIVE
|
0.0
|
NEUTRAL
|
|
|
0.0
|
2.0
|
2.0
|
1.0
|
2.0
|
2.0
|
1.0
|
3.0
|
1861123
|
Open
|
|
0.0
|
[]
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REGULAR
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No
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No
|
|
4.0
|
Open
|
|
|
Nov 9th, 2023 07:15PM
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Nov 9th, 2023 07:15PM
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Larian Studios
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|
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private:larian
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https://www.glassdoor.com?employer_id=1861123
|
Oct 22nd, 2023 12:00AM
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Open
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Open
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Larian Studios
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Game Tester
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|
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Amazing People
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Get Team of Leaders Relaxed Environment Accommodating
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Short Contract for Testers Less Than Min Wage in Ireland
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1.0
|
POSITIVE
|
1.0
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POSITIVE
|
|
|
0.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
1861123
|
Open
|
|
0.0
|
[]
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REGULAR
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No
|
Yes
|
|
0.0
|
Open
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|
|
Oct 24th, 2023 01:06PM
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Oct 24th, 2023 01:06PM
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Larian Studios
|
|
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private:larian
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https://www.glassdoor.com?employer_id=1861123
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Jul 29th, 2023 12:00AM
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Open
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Open
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Larian Studios
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Senior Sound Designer
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Excellent place to work, but a bit low salary.
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-When my mother passed, they gave me flowers and put her in the credits. -Excellent agency at the workplace. -I worked remotely because my mother was sick. They never asked me once to go to the office. -Encouraging super nice co-workers. -Good bonuses. PS5! -Incredible projects. -Many times I wished the weekend would end so I could go back to work. -Swen was super nice to talk with and very understanding of my situation. -I hope to apply again in the future. I can't say that to any other job I've had.
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-Poor managers that need coaching. -Comms issues, but they were actively trying to solve this as I left. -A bit low salary for a senior position in comparison to other places in the industry.
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1.0
|
POSITIVE
|
1.0
|
POSITIVE
|
|
|
0.0
|
5.0
|
5.0
|
5.0
|
5.0
|
4.0
|
3.0
|
5.0
|
1861123
|
Open
|
|
0.0
|
[]
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REGULAR
|
No
|
No
|
|
6.0
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Open
|
|
|
Jul 30th, 2023 10:55AM
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Jul 30th, 2023 10:55AM
|
Larian Studios
|
|
|
private:larian
|
https://www.glassdoor.com?employer_id=1861123
|
Jul 3rd, 2023 12:00AM
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Open
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Open
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Larian Studios
|
Senior Software Engineer
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Good place for job
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Nice atmosphere, good challenges, good tech stack
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Nothing really bad I could say
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|
|
|
|
|
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0.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
5.0
|
1861123
|
Open
|
|
0.0
|
[]
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REGULAR
|
No
|
No
|
|
2.0
|
Open
|
|
|
Jul 4th, 2023 07:04PM
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Jul 4th, 2023 07:04PM
|
Larian Studios
|
|
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private:larian
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https://www.glassdoor.com?employer_id=1861123
|
Jun 13th, 2023 12:00AM
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Open
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Open
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Larian Studios
|
Playtest Coordinator
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Barcelona
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Good overall
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- They respect autonomy - Good ambient - Office is really good - Hardware / Software is really good
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- Lack of organization - Overall chaos - Some specific individuals in power positions
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1.0
|
POSITIVE
|
1.0
|
POSITIVE
|
|
|
0.0
|
4.0
|
3.0
|
3.0
|
5.0
|
4.0
|
3.0
|
5.0
|
1861123
|
Open
|
|
0.0
|
[]
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PART_TIME
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No
|
Yes
|
|
1.0
|
Open
|
|
|
Jun 14th, 2023 03:08PM
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Jun 14th, 2023 03:08PM
|
Larian Studios
|
|
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private:larian
|
https://www.glassdoor.com?employer_id=1861123
|
Jun 13th, 2023 12:00AM
|
Open
|
Open
|
Larian Studios
|
|
Dublin, Dublin
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|
Nepotism, Poor Management, and Unrealistic Expectations
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A joyful culture exists among colleagues fighting in the same trench. This place is a good starting point for your career, but otherwise, it should be avoided at all costs.
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Larian routinely hires toxic leads and directors without conducting any background checks. At one point, the game (BG3) allowed players to knock out characters and steal their underwear. A high-ranking individual lauded this feature. When the decision was made to remove it, this person was genuinely baffled, asking, "What's so bad about it?" This person is a manager. Let that reflect on the type of people this company hires for high-ranking positions and who they reject any notion of discharge. The public persona is nothing more than a façade. The company you see on live streams is not as jovial or fair as it appears. Nepotism is a huge problem in this company. In a company-wide meeting, Swen declared with conviction, "This is the time we finalize the game (BG3); no more modifications or additions." However, this commitment was inconsistent with his subsequent actions. He would make changes based on a whim, which would inevitably result in delays for other tasks in the pipeline. Subsequently, overtime was authorized to compensate for these delays, further highlighting the capricious decision-making process. This is called "The Larian-way!" It is the idea that everything can be iterated on ad nauseam. I do agree that if an idea is not good, it should be iterated on, but pushing hard into data and content lock to the point of tears is abuse. They justify it by pointing to feedback from a single playtester, a Reddit post, or an increase of a Metacritic point. The bizarreness to this is that there is competition among the directors and leads to see who can exert the most influence over Swen. In various meetings, different directors have boasted about their ability to sway Swen's decisions. They announce this proudly during syncs, seemingly oblivious to how unprofessional and immature it sounds. However, it raises suspicions when they seemingly lose control over him in critical moments, such as when he mandates further iterations despite an impending data lock. This is the company culture. This company likes to pretend it is AAA-tier while it isn't. They demand work as if they are a AAA company but compensate like an indie studio. The company's tools are woefully inadequate, and the resource management system is laughable at best. We suffer from multiple red builds (broken builds) daily, resulting in significant delays as the data update via Perforce has made prior builds obsolete. Certain producers are clueless. They fail to understand the difference between a senior and a junior employee. I've witnessed seniors having to resolve issues created by juniors, problems that could have been avoided had the tasks been assigned to a senior in the first place. The company relentlessly pursues a 90+ rating on Metacritic to the point of causing mental exhaustion among its employees. A score below this threshold signals, "We're in trouble." This is despite the fact that glowing reviews do not often translate to sales. While Swen's frank feedback is appreciated, he often simply states, "This isn't good enough." and other none helpful tips. When asked for suggestions on improvement, he expresses frustration, tells you it is "Unacceptable!" and tells you to figure it out on your own. He's also proven to be vocal against anyone who disagrees with him. I've heard him say, "Do it anyway." despite logical protest. The company continually hires contractors to address the burgeoning demand for tasks. Unfortunately, these contractors often lack substantial experience, necessitating frequent iterations of simple tasks. This approach proves costly in the long run, especially when high-level tasks are assigned to these contractors, requiring in-house staff to refine the end product. There is a prevailing concern among full-time artists that they may be replaced by contractors on account of Swen's unpredictable and impulsive decisions. While Larian reassures its artists that such an action would contravene EU regulations, the company's history of questionable practices, as documented in other Glassdoor reviews, casts doubt on these assurances. The fact that they reference EU regulations suggests that they have investigated the possibility at some point. Employees are prohibited from expressing on social media the inherent difficulties of working on video games or hinting at the strenuous nature of game development. This policy was communicated to all staff via the #gen-general Slack channel. While the current enforcement of this rule is uncertain, it was certainly in effect during the hiring drive for BG3 and is likely to be even more stringent when the company expands to work on multiple games simultaneously. If they do not like you, they start denying pay raises, among other things, to get you to leave of your own volition. Keep in mind that their dislike of you can often make no sense as it can often be narrowed down to a single feedback about you where they offer no examples to help you improve. The CEO and high-level managers all hate remote working. It's a nuisance to their obsession with on-site creative alchemy. They use it as a scapegoat for all problems, refusing to accept that an issue has any other context. This is because they are armed with time, money, support, and resources to tackle things like childcare, school, endless commuting, etc., which many in the company are not equipped with. They are simply inoculated from any consequences due to their privileges. Yet, they simply cannot see the hypocrisy of their ways as they push for the hire of a contractor the majority of the team will never see nor talk to.
|
-1.0
|
NEGATIVE
|
0.0
|
NEUTRAL
|
|
|
0.0
|
1.0
|
1.0
|
1.0
|
2.0
|
1.0
|
1.0
|
3.0
|
1861123
|
Open
|
Swen, you have a moral responsibilty as a spokesperson and leader of a studio. I strongly urge you to vet the individuals you hire as leads and directors thoroughly. Their toxic behavior causes more problems than anything else. It's time for you to conduct proper background checks. Time to call them out when they refuse to take responsibility for their decisions. Clean up the managers. Also, if you're aiming to develop more than one game simultaneously, consider showing some restraint. Some things don't have to be perfect, and throwing more bodies at the problem doesn't fix things.
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0.0
|
[]
|
REGULAR
|
No
|
No
|
|
2.0
|
Open
|
|
|
Jun 15th, 2023 01:48PM
|
Jun 15th, 2023 01:48PM
|
Larian Studios
|
|
|